Minimax Simulator
Propagate values up a two-player game tree and see which move each level picks.
MAX moves at the root, MIN at the next level, and so on. Minimax visits every leaf — all 8 of them.
step 1 of 38
visitingsettlednot yet valued▲ MAX ▼ MIN
Minimax
MAX takes the largest child value, MIN the smallest, propagated up from the leaves. Correct, but it evaluates every single leaf.
- Leaves evaluated
- 0 / 8
- Root value
- —
Leaf values
Minimax always evaluates every leaf. Compare the leaf count against alpha-beta on the same tree.
← → to step, or use the buttons above.